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Description
Sea of Troubles covers the planned for, but never
fought, naval war between the United States and the United Kingdom.
It uses the Great War at Sea game system. Although
kept from the public, both governments felt such an conflict was
likely. This set contains over 36 scenarios, back ground
articles, and additional counters for the English, Canadian and US
navies.
Great War at Sea is played on two maps:
operational and
tactical.
Fleets move on the operational map until contact is made. At
that
time, ships of the respective fleets are put on the tactical map where
the fighting is resolved ship to ship. All capital ships are
portrayed, as are squadrons of destroyers. For World War II
fans,
the Second World War at Sea system uses similar rules.
Players
who master one system can easily learn the other.
The Great War at Sea system is vast, with many
modules
available.
Each module focuses on a particular theme and provide counters, maps
and scenarios to play. There are two types of modules, the
core
and the supplements. Core games are complete by themselves,
with
everything needed to play. Supplements expand on the core
modules, bringing new scenarios and unit types to the game, but require
one or more core module to play.
Sea of Troubles is not a complete game, ownership
of U.S. Navy Plan Gold and Jutland is required to play.
Related Games (Games that use the same or
similar rules):
Core
Modules
U.S.
Navy Plan Gold
All
Second World War at Sea Games
All
Great War at Sea Games
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