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Description
ANYTHING CAN BE
BOUGHT IN SILESIA, SAVE FOR HONOR...
Silesia, a wretched
mishmash of corrupt governments,
star-navies for hire, piracy and trade opportunities. Long fallen from
its heights as an enlightened confederation of planetary governments,
Silesia is the proving ground that the Andermani Empire and the Star
Kingdom of Manticore send their newly minted officers and crews to
patrol.
Ship Book 2
explores the history of Silesia, the customs and uniforms of the
Imperial Andermani Navy and Confederacy Navy, while providing pirate
hunting scenarios, a sampling of Silesian, Andermani and Pirate ships
and the small modular merchant. Can you protect the civilians caught in
the crossfire of Silesia? Or, as a pirate, can you get the freighter
before you're overwhelmed by the Manticorans or the Andermani?
Related
Games and Books (Books of similar
topics):
Jayne's
Intelligence Review: The Royal Manticoran Navy
Jayne's
Intelligence Review: The Havenite Republican Navy
Saganami
Island Tactical Simulator (game)
Science
Fiction books
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