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Great War at Sea

The Great War at Sea is the sister game to The Second World War at Sea Series, and uses similar core rules of play.  The series covers naval actions from the Spanish American War in 18?? to Mediterranean engagements as late as 1923!

Play occurs on two sets of maps.  The operational maps show the boundaries that the fleets can maneuver in, as well as locations of ports and other key locations.  When opposing forces occupy the same operational location, play reverts to the tactical maps.  Fleets are broken down into their component capital ships and destroyer squadrons for ship to ship action.

Each module is complete by itself and covers a theme.  Besides the engagement that the title implies, each game comes with many scenarios the include other events during that time frame.  They range from small ship on ship actions that only use the tactical boards and take about a half hour to play to monster games that you had better reserve the whole weekend for.

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Germans try to break the British blockade in the North Atlantic while Russians try to break the German blockade in the Baltic.  Includes 51 scenarios!

$64.95

Covers 12 years of warfare between over a dozen combatants in this vital body of water.  Includes 70 scenarios!

$59.95

A small but powerful squadron of German cruisers must fight their way home at the opening of World War I.  Play covers the entire globe!

$49.95

The US makes a bid for an empire as Spain is losing theirs.  Operational map covers the entire Caribbean Sea.  Includes 12 scenarios!

$45.95

This supplement introduces the mightiest warships the world saw before the advent of air power.  Includes behemoths from all over the world, including those that were planned but never built.

$24.95

France and the US square off in the Caribbean Sea in a war both planned for, but never fought.

$59.95

Zeppelins For a brief time, these silent giants ruled the skies. Modifications to existing scenarios as well as new scenarios are included.

$20.95

 

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